More about this activity

To play, he selects the kind of game (menu Game->Kind of game) and the level (menu Play->game Level) Select a figure calling on his name the tree of figures. When doing it, he will be able to display the figure in the game zone (if they have selected the childlike, novice or initiated level)

The game starts when moving some of the pieces. He begins to run the time then. He must place the pieces without they superposing one.
In the Childlike level, the pieces place one in his position automatically when they are established in the figure outline.

He can stop the game cliking on the name of other figure or good on the first itme of the figure tree (with that name of the form and of the level current).

Making the program to suggest a figure at random is possible (menu Game->Suggest figure or good with the combination of Ctrl+P keys.) Also looking for a figure by his name is possible (menu Game->Search figure name or good with the combination of Ctrl+N keys.)
He can require help of the program with the menu options Game->Places piece (the program will place the piece cliked) and with the option Game ->View solution (view the solution in the game zone.) The two options deduct points.

If he manages to solve the figure, the program will indicate it showing the outline in green, one he will update the counter and he will stop the clock. The punctuation of each figure depends on the form of the game and of the figure difficulty. Three levels distinguish one from difficulty indicated by the point of green (easier), yellow (medium) and red (difficult) color.

Move the pieces:
1.- To move a piece from place to place of the game zone, he owes cliking and drag with the mouse the piece wished. Getting the pieces of the game zone out is not possible. When releasing the button, if the piece remains with some of his vertices close to the vertex of other piece, that will notice the piece of "drawback." This effect, that her correct solution facilitates figures, he can avoid pressing the Ctrl key before releasing the button from the mouse.
2.- Rotate a piece. In the childlike, novice and initiated levels, enough cliking the mouse right button on a piece so this turns. In the expert level case, to turn a piece he owes cliking and drag the mouse in the wished turn sense. If the piece is very close to the game zone limits that I do not turn is possible because of which that the pieces go out from the game zone is not possible.
3.- Flip. Cliking with the central button of the mouse gets the piece symmetry. If the mouse has not central buttonthe, press the Ctrl key and the mouse right button will get the same effect. That consults the section symmetry of the pieces for more details.

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Support

Support for this activity is provided by the developer at http://pecesjocdetangr.sourceforge.net/applet/ajuda/index.html or by sending an e-mail to

Developer Comments

This activity requires the installation of Java activity (http://activities.sugarlabs.org/en-US/sugar/addon/4285)

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Release Notes

Version 6 — April 15, 2012 — 1,317 KB

v6 2012-04-15
* Corrected some errors in translations.